Monthly Archives: December 2011

2012 Cade Museum Prize

The Cade Museum Prize is an incentive competition for early-stage inventors and entrepreneurs in Florida.  The primary goal of the Prize is to provide seed capital for projects that are moving in the direction of a product or service that has a practical application.  While we accept all types of entries, the most competitive are those in the early stages that are developing a truly innovative idea.  We also believe in the power of a team and favor ideas with a multi-disciplinary team (or company) formed for the purpose of advancing the idea.

The Prize is open to all Florida residents or Florida-based companies.  At least one of your team members must be a full-time Florida resident or your company headquarters must be in Florida.     The deadline to submit an entry is January 13, 2012.

The Early Bird entry fee of $35 is valid until December 23.  ( After December 23 the fee will increase to $50). Once you click Submit you will be redirected to the payment page.   The entry will not be complete until you complete your payment.

Please e-mail all questions to cadeprize@cademuseum.org

Visit http://www.cademuseumprize.org/ for more details and to access the online registration form.   And learn about the Cade Museum here .

Meet the Young Makers:The NetBot Team

Chris Willingham and Andrew Remmers, both 19,  are former FIRST robotics team members turned mentors, turned inventors who have teamed up on the development of the Netbot. The Netbot got its start as the Skypebotabout a year and a half ago, the brainchild of Chris, who wanted to see if he could create

The Skypebot

his own remotely operated robot.   Tinkering with Vex parts and a Netbook computer, Chris wrote the rudimentary code that allowed anyone using Skype to drive the computer. Beta testers included a friend in California and his sister, who was studying abroad in London at the time.

Eventually, Chris teamed up Andrew, who he knew through the FIRST community and the Skypebot blossomed into the NetBot, “ a generic open robot platform designed to be simple to modify to do whatever you want it to do.

“The goal of the robot”, says Chris, “is to be a cost efficient way for you to play with bigger robots. “

The NetBot

The main feature of the robot is the processor, which can be pretty much any kind of netbook or laptop computer, bringing costs within reach of the everyday hobbyist, but also enabling the creation of a powerful, adaptable machine.   The basic platform consists of a 3-wheeled omnidirectional drive system controlled by an Arduino, with a two foot diameter frame topped by a telescoping center laptop holder that will extend at least four feet in height.   The developers’ goal is to make the robot available for under $1000.

“Since this is a sandbox robot,” says Chris, “you can program it however you want. We’ll provide an API for a variety of languages, but the main framework will be written entirely in JavaScript — that’s right, a full HTML5 robot!–  and the Cloud9 IDE will probably be bundled into the software making it easy to write software for the robot from a web browser.”

If the robot owners don’t like the framework, Chris says, it’s a simple matter of reprogramming the Arduino as needed or desired.

Chris and Andrew, who plan to debut the Netbot at the Tampa Bay Mini Maker Faire in March, shared a little of their story with us, and some of their hopes for the Netbot.

TBMMF: Tell us a bit about yourselves.

Andrew: I have been involved with FIRST since 2007 and through the great mentoring of multiple people have become very good at what I do. I first became interested in mechanical engineering in 2009 (my second FIRST FRC game) when my FRC team collaborated with another team here in Florida. I had been on a mission to learn CAD and more about mechanical engineering and a mentor on that team showed me how to do very basic CAD, ever since I have been teaching myself CAD and actually do it professionally part time for a few companies.

Chris: I’m also a former FIRST student.  I currently attend St. Petersburg College and mentor Team Duct Tape, a successful FTC robotics team. I have been involved in FTC for 4 years and before that participated in FLL for 3 years. Throughout my participation in FTC, I taught myself a variety of programming languages, ranging from Java to C/C++ and Python and a couple of years ago, interned at AnyBots, a Telepresence robotics company in Mountain View, California. For the last few years I have been playing around with building a laptop controlled robot.  I eventually showed Andrew a prototype I made out of Vex parts with a laptop strapped to the top. He liked the idea and came up with a good drive system,  and we eventually it turned into a collaborative project. I work on the software, electronics, and budgeting (and a little PR) and he works on the mechanical side of the robot.

TBMMF: Give us some ideas of ways the Netbot might be used.

NB Team: The most practical application we have come up with so far is your basic Telepresence robot. Even though the robot is capable of far more, we have managed to control robots through pretty much every major video chat system including Skype and Google+. We will have Telepresence capability built into the robot so that no programming is required to use it as a Telepresence robot. With a basic Netbook or laptop strapped to the top, it is pretty much the most affordable Telepresence robot you’ll find.

However the robot is capable of far more. With a decent computer strapped to the top, it is possible to do advanced image processing, object tracking, face detection, or even SLAM algorithms .  Or you could have it tell you the weather. The API can be accessed through almost any programming language, so pretty much anything you come up with, you can probably program the robot to do.

TBMMF: What’s your ultimate hope/goal for the Netbot?

NB Team: We would love to see this robot used in Maker Projects. While the robot still costs a bit more than we would like, it is one of the most affordable robots of its size and capability. We would also like to see this robot used in businesses as Telepresence robots, and colleges, as a low cost platform for robotics projects. We are developing this robot because we see an enormous potential for it, and we think others will, too.

TBMMF: Will we see a working model at Tampa Bay Maker Faire?

NB Team: You bet! We hope to have a prototype of the robot finished by the end of January and the API finished by the end of February. We are planning to have a fully programmable prototype of the NetBot running at the Maker Faire drivable through a web browser (and maybe it’ll be able to tell you the weather too). Keep an eye on our site  . We will be posting updates as we continue to develop the robot.

TBMMF: We can’t wait to see what the NetBot Team brings to Tampa Bay Mini Maker Faire!

Retooling Public Libraries as Hackerspaces

In Libraries make Room for High Tech Hackerspaces, NPR reports this weekend on a promising trend in the redefinition of libraries, or perhaps more accurately, in the growing realization of the amazing and wonderful potential of public libraries not only as pivotal centers of learning and discovery, but also of creation!

Learning is for Everyone (LI4E) , the community learning organization organizing Tampa Bay Mini Maker Faire, has long believed libraries and museums  can and should be  key learning centers  in our communities.   We wholeheartedly agree with Thomas Gokey,  who teaches a course in Innovation in Public Libraries and narrates the film below,  that libraries are “democracy engines… places where people go to inform themselves and inform their own lives…” , where we “learn to hack the social codes we live in.”

With Maker Bots bringing 3D printing capabilities within reach of more people, efforts are already underway at libraries across the country to create public hackerspaces.  The Fayetteville Free Library in upstate New York calls their planned  Fabulous Laboratory, an “evolution of a computer lab”. The “FabLab”  will have about 8,000 square feet and employ computer driven power tools  Allen County Public Library, in Fort Wayne, IN has created a hackerspace portable in a trailer in its parking lot.

We love the notion, proposed in the film,  of “the world as one big public library,” especially if its got 3D printers and power tools!

Snap-It Inventor Perseveres on Path to Success

The St. Petersburg Times reports this week on inventor Nancy Tedeschi, whose “SnapIt” eyeglass repair kit was inspired by watching her mother, who lives in Sand Key where Tedeschi also winters, perform an emergency fix on a broken pair of eyeglasses with an earring stud.

Tedeschi has sold 4 million SnapIt screws to opticians in two years, and 500,000 of her repair kits to consumers since June.

“I have zero mechanical ability but get obsessed figuring out a better way to do something that’s hard,” Tedeschi, who winters in Sand Key. “Inventing SnapIt was far easier than getting it to market. I made every mistake in the book.”

She faced trademark problems,  a three year wait for a patent, manufacturing issues in China,  marketing obstacles, which she finally resolved by filming her own commercial spots (starring her mom) and footing the bill to air them on cable, and trying to get her foot in the door at retail outlets. Like any good inventor though, she says her strongest trait is perseverance.

Read the rest of Tedeschi’s story in the St. Pete Times and check out her self-made commercial spot below.

Sarah Miller Caldicott@TEDxPeachtree: Inventing the Future, Edison Style

“Be courageous! Whatever setbacks America  has encountered, it has always emerged as a stronger and more prosperous nation….Be brave as your fathers before you. Have faith and go forward”  Thomas Alva Edison   

Sarah Miller Caldicott, the great grand niece of Thomas Edison, is on a mission to reignite the spirit of innovation that drove her uncle.

“He looked at what was needed in the world and how he could meet that need,” Caldicott told MyCentralNewJersey, in an article about her new ebook, What Would Thomas Edison Be Doing Today?”.  ”He would look at important trends, the needs in society and the gaps, and how he could meet these needs.”

“He also applied what might be called ‘fanstastical’ thinking or thinking that might be borrowed from science fiction. He was not only inspired by Jules Verne and other science fiction writers, he also wrote science fiction. So then he was inspired by these fantastical ideas that pushed the boundaries of logic — that’s when innovation happens.”

We’re at a critical juncture in society, says Caldicott, that once again requires us to “dig deeply into our innovative DNA.”    Check out Caldicott’s great TEDxPeachtree talk below for an inspiring look at Edison’s inventive process.

Makers of By-Gone Days

David A Smith – Sign Artist from Danny Cooke on Vimeo.

Check out this and six other great short videos about “Obsolete Occupations” at Brain Pickings. Don’t know if we’d say they’re really “obsolete” or just elite, now, but watching these remarkable artisans and preservationists is pretty inspiring!

K-9 Koolee is for the Dogs

83 Degrees media reports today on a cool invention – literally! While the weather has been seasonably pleasant in Tampa Bay in recent days, our more usual clime can trend towards hot and sunny with a 50% chance of heat stroke.  Florida dog lovers who enjoy hauling their canine companions along know the risks of overheating, especially for certain breeds.

That’s why long time dog lover Brian McClish, of Tampa,  developed the K-9 Koolee, a portable cooling dog bed.   McClish experimented a while before coming up with a medical grade polymer that holds its temperature over a long period of time – in the case of the K-9 Koolee, up to 8 hours – just right for a day at the beach!

Rad Fashion Maker-Style

Laurel Barnhart is a Tampa Interior Designer turned Inventor, who recently developed Top of the Boot , a patent-pending “boot sock”  that enables instant customization of any boot.  Simple, elegant and fun – Nothing like DIY fashion!


Tampa Bay Mini Maker Faire 2012 Call for Makers!

Want to be a Maker at the Tampa Bay Mini Maker Faire?   Our  Tampa Bay Mini Maker application is now live!

If you’re just demoing, it’s free!  We welcome crafts, engineering, music, robots, workshop digital fabrication, energy, demonstrations, performances, projects and anything home made, innovative, instructive, artistic and interesting!

Understanding the Mini Maker Faire

The first step to participating in our Mini Maker Faire is to understand just what a Maker Faire is: In its simplest form, Maker Faire creates conversations with Makers. It is a show-and-tell format for people of all ages that brings out the “kid ” in all of us. Maker Faire is a community-based learning event that inspires everyone to become a maker and connect to people and projects in their local community. Yet, Maker Faire is a “fair ” which should be fun and engaging.

And it’s equally important to know what a Maker Faire is not: Maker Faire is not a trade show.   While we’re not anti-commercial and welcome small commercial Makers, the event is pointedly non-commercial in nature to the extent that we don’t want it dominated by traditional sales and marketing.  And  Maker Faire should not be become a platform for politics or religion.

You can learn more about Maker Faire on our About page.

Applying

If you’d like to participate in our Mini Maker Faire,  submit an entry that tells us about yourself and your project. Entries can be submitted from individuals as well as from groups such as hobbyist clubs and schools. We’ll want a short description of what you make and what you will actually bring to Maker Faire, along with links to photographs or videos of what you make. We particularly encourage exhibits that are interactive and that highlight the process of making things.   Here’s some of what we’re looking for:

  •  Student Projects
  • Music Performance and Participation
  • 3D Printers and CNC Mill
  • Textile Arts and Crafts
  • Home Energy Monitoring
  • RC Toys
  • Sustainability
  • Green Tech
  • Radios, Vintage Computers and Game Systems
  • Electronics
  • Electric Vehicles
  • Biology/Biotech and Chemistry Projects
  • Food and Beverage Makers
  • Robotics
  • Puppets
  • Kites
  • Bicycles
  • Shelter (Tents, Domes, etc.)
  • Unusual Tools or Machines
  • How to Fix Things or Take them Apart (Vacuums, Clocks, Washing Machines, etc.)
Applications will be accepted through the end of January.

Maker Exhibit: Our standard setup for a Maker exhibit is a 6 or 8 ft table and 2 chairs. If you need more space, please let us know. Use this space to display your work and/or demonstrate how you make something.

NOTE: Makers whose entries are accepted will receive free admission to Mini Maker Faire per the guidelines listed in the Maker Manual. We do not pay for transportation or accommodations.

If you have any questions about participating in the Tampa Bay Mini Maker Faire,please Email Us.

Types of Makers

Makers: Individuals, groups, schools and organizations that would like to demonstrate what they make and/or how it works in an interactive environment. For Maker groups, schools & organizations, we ask that you have one point person to coordinate your group efforts. Makers do not pay a fee to exhibit at Maker Faire for non-commercial exhibits.

Commercial Makers: Individuals who would like to sell products along with demonstrating what they make at their Mini-Maker exhibit. If you are a Maker with a product that you would like to sell at Tampa Bay Mini Maker Faire, please let us know us that you are a Commercial Maker on your application.  There is a $75 fee for commercial makers.

Please note, companies or commercial entities do not qualify as Commercial Makers. If you are a company or commercial entity, please see our Sponsor page.

Tampa Game Inventor Honored at Chicago Game & Toy Fair

Steve Velte is a game developer. No, not those kinds of games – the interpersonal , face to face, game board on the table kind of game.   And he was honored at the recent Chicago Toy & Game Fair  with a commemorative card in a speciality deck featuring the mostly unknown inventors behind some of the world’s most popular games.

A former electrical engineer with Hewlett-Packard, Velte founded his North Tampa company, RSV Production, 20 years ago, where its first product, plastic cactus cowboy car antenna decorations.  Sounds humble enough – but he’s sold more than 20 million of those little cactus cowboy dudes in the last two decades.

Today, Velte holds seven patents, including one for a magnet based game called Jishaku , which was named one of the top 10 games of 2009 by the Chicago Tribune that year, and was named Game of the Year by Learning Express.

You can learn more about Steve Velte in this recent Tampa Tribune article.